구완게 (일본판, 마스터버전 99/06/24)Guwange (Japan, Master Ver. 99/06/24)

마메롬파일은 마메에뮬레이터로 실행할수 있습니다.
마메 에뮬레이터 실행방법 알아보기

Roms info

  • 롬파일: guwange.zip
  • 사이즈: 17.89 MB
  • 카테고리: 슈팅
  • 소스카테고리: Shooter / Walking
  • 구분: 마메 ( MAME )
  • 년도: 1999
  • 제작사: Cave (Atlus license)
  • 소스: cave.c
  • 버젼: .37b11
  • 롬구분: 원본(부모롬)

Roms

알집으로 분할된 압축파일입니다.
압축해제후 생성된 guwange.zip 파일을 roms폴더에 zip파일형식 그대로 넣어주세요.

guwange.a00   guwange.alz  

 

Clone Roms Info (클론)

구완게 - 청판 (일본판, 스페셜버전 00/01/01) Guwange (Japan, Special Ver. 00/01/01)
guwanges.zip

 

스샷 이미지 더 펼쳐보기

 

# title
# howto
# select
# bosse
# gameover
 
# flyer

Story | story.dat


때는 무로마치 말기, 장소는 동쪽의 나라, 식 신이라고 하는 능력을 몸에 익힌 사람의 이야기···
아직 자연을 존경해, 요괴를 믿어 밤의 어둠을 무서워하고 있었을 무렵, 사람은 수상한 능력을 몸에 익히고 있었다.
그 능력과는 식 신이라고 하는 신을 당신중에 서 돌려, 그것을 뜻대로 조종한다고 해서 ,
식 신사용은 많은 사람이 무서워할 수 있었다. 그러나 그 식 신사용에는 공 여과지나무 전언이 있었다.
그 전언과는, 당신의 몸에 식을 임신한 날로부터 셈일년에 그 사람은 신에 생명을 들이마셔질 것이다.
그러나 그 일년중에 목화토금수 각각의 방위, 각각의 계절에 배운 장소를 방문해
신들을 넘어뜨려 부적을 모아
그리고 황천에의 문을 열어 거기에 우뚝 솟는 지옥문의 신을 토벌하면 저주로부터 풀어 발해질 이라는 것이었다.
당신의 몸을 헛되이 죽게 하는 대신에력을 하사하는 제칼날의 검, 식 신.
삼켜지는 것도, 이용하는 것도 그것을 사용하는 것의 능력 나름.
지금, 세 명의 식 신사용이 시련에 도전하려 하고 있었다. 각각의 구상을 가슴에 품고···
[출전:업무용 판촉 광고지(케이브)]

History | history.dat


(c) 1999 Atlus.
Destroy the evil army with 3 Japanese characters and the spirits that possess them in this beautiful vertical shoot-'em-up.
- TECHNICAL -
Game ID : ATC05
Cave 1st Generation Hardware
Main CPU : MC68000 (@ 16 Mhz)
Sound CPU : Z80 [Optional]
Sound Chips : YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]
Other : 93C46 EEPROM
Screen orientation : Vertical
Video resolution : 240 x 320 pixels
Screen refresh : 57.55 Hz
Palette colors : 32768
Players : 2
Control : 8-way joystick
Buttons : 3
=> [A] Shoot / Spirit, [B] Bomb, [C] Auto fire (see tips bellow)
- TRIVIA -
Developed by CAVE.
The story of is set during the Muromachi period of Japan. Sorcerers in eastern Japan would predict the day's fishing catch by the appearance of a fox-like voice from the mountains. If the voice sounded 'koon koon' then there was to be a great catch. If the voice sounded 'gwange gwange' then it was to be a horrible catch. The people soon named the place of the voice 'Prison-Gate Mountain', as all who saw the origin of this voice were never seen again. The people soon began to worship this being as the god of Prison-Gate Mountain. It is said that the men later came to call it 'Lord '. The game title of '' appears to reflect the name of this mysterious mountain voice and also the 'bad' sound that it made to predict a horrible catch.
This game was supposed to be exported to South Korea. But Korean deliberation Organization rejected this game, because it has strong Japanese things (Korean people are really anti-Japanese).
Soundtrack releases :
/ ESPrade Original Soundtrack [CAVE - CVST-1000 - Dec 30, 2007]
- SCORING -
* Game Clear Bonus : upon clearance, the game rewards you for the following : full life segments remaining, maximum chain count, bombs remaining, and never receiving damage ('no miss').
1) Life bonus : if you have any full life segments remaining (denoted as L), this bonus is calculated by the following formula :
9,216 / (4 - L) / 32 * 10,000. If you have all three life segments remaining, but you were hit at least once, then this value is multiplied by 2. If you were never hit, then this value is multiplied by 4. Examples :
1 Full Life Segment : 9,216 / 3 / 32 x 10,000 = 96,000
2 Full Life Segments : 9,216 /2 / 32 x 10,000 = 144,000
3 Full Life Segments : 9,216 / 1 / 32 x 10,000 x 2 = 576,000
No miss : 9,216 / 1 / 32 x 10,000 x 4 = 1,152,000
It seems that no credit is given for partial life segments.
2) Chain bonus : multiply your maximum chain count by 100. Examples :
1,210 Chain : 1,210 x 100 = 121,000
15,889 Chain : 15,889 x 100 = 1,588,900
3) Bomb bonus : multiply the number of bombs remaining by 1,000,000. If you were never hit, this value is multiplied by 2. Examples :
2 bombs remaining : 2 x 1,000,000 = 2,000,000
3 bombs remaining, no miss : 3 x 1,000,000 x 2 = 6,000,000
- STAFF -
Producer : Kenichi Takano
Chief programmer : Tsuneki Ikeda
Programmers : Satoshi Kohyama, Takashi Ichimura
Chief designer : Junya Inoue
Designers : Akira Nakabayashi, Hiroyuki Tanaka, Atushi Aburano, Toru Shimazu
Character designers : Akira Nakabayashi, Junya Inoue
Calligraphy : Akira Nakabayashi
Character voices : Yuko Nakamura, Junya Inoue, Kazushi Takamura, Takako Taniguchi, Takn Nagasawa, Takno Yoshida
Sound producer : Junya Inoue
Music composer : Masahiro Kusunoki
Sound effects : Masahiro Kusunoki
Super visor : Hiroyuki Tanaka (Atlus)
Special assist : Toshiaki Tomizawa
- SOURCES -
Game's rom.

Command | command.dat


[ 기본 조작 방법에 대해 ]
──────────────────
·레바
캐릭터/식 신의 이동
·버튼
A :공격
   누르고 있을 뿐으로 식 신을 조작가능
B :8상탄 (폭탄)
 C :련 쏘아 맞히고 (요점 DIP 설정)


[ 자기에 대해 ]
──────────────────
[시신 &치카라왕]
[카모 겐스케&기린환]
[종이슬비 &8 장기의 차]


[ 치트에 대해 ]
──────────────────
:0:202918:02:000:Invincibility
:0:2026DA:24:000:Infinite Energy
:0:2028FB:0E:000:Max Shot Power
:0:2028FD:08:000:Max Avirity Power
:0:2028F9:05:000:Infinite Bomb
:0:000000:00:999:[ for Player 2 ]
:0:202978:02:000:Invincibility
:0:2026E0:24:000:Infinite Energy
:0:20295B:0E:000:Max Shot Power
:0:20295D:08:000:Max Avirity Power
:0:202959:05:000:Infinite Bombs

#핫도그 스톰

슈팅, 구완게(일본판,마스터버전99/06/24) 종스크롤

roms:guwange.zip,100,슈팅

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