텀블 팝 (세계판)Tumble Pop (World)

마메롬파일은 마메에뮬레이터로 실행할수 있습니다.
마메 에뮬레이터 실행방법 알아보기

Roms info

  • 롬파일: tumblep.zip
  • 사이즈: 1.02 MB
  • 카테고리: 아케이드
  • 소스카테고리: Platform / Run Jump
  • 구분: 마메 ( MAME )
  • 년도: 1991
  • 제작사: Data East Corporation
  • 소스: tumblep.c
  • 버젼: .36b8
  • 롬구분: 원본(부모롬)

Roms

zip형식의 롬파일은 압축해제없이 roms폴더에 그대로 넣어 주어야 합니다..

tumblep.zip

 

Clone Roms Info (클론)

텀블 팝 (해적판 세트 1) Tumble Pop (bootleg set 1)
tumbleb.zip

텀블 팝 (해적판 세트 2) Tumble Pop (bootleg set 2)
tumbleb2.zip

텀블 팝 (일본판) Tumble Pop (Japan)
tumblepj.zip

 

스샷 이미지 더 펼쳐보기

 

# title
# howto
# select
# bosse
# gameover
# score
 
# flyer
# cabinet
# marquee
# control panel

Story | story.dat

탄브르폽
지구는 도대체, 세계는 잇타이, 낳았어?
방사선이든지 공해든지의 덕분에, 온 세상에는 묘한 생물이 입파이다!
게다가 에이리언까지도가 밀어닥쳐 와··· !
그렇다! 이런 때에는"화장실 청소부(솔저)"를 부르자!
그들이라면, 그"청소기"로, 반드시 야트라를 퇴치하고 해 주겠지-!!
[출전:탄브르폽 업무용 판촉 광고지(데이터 이스트)]

History | history.dat


Tumble Pop (c) 1991 Data East.
Tumble Pop is an platform game at single screen similar to Bubble Bobble and Snow Bros. Like in these games, the task of the player is to clear the entire screen of all the enemies; after the screen is cleaned, the player is teleported into another screen to cleaning, until he reach to the boss of the stage. When the boss is defeated, the stage is cleared and the player can play the next one. The stages are all setted in various parts of the world, each of them shows different enemies : there are the clowns of Russia, the mummies of Egypt, the robots of France and other different coloured and sympathetic little monsters. At the beginning of the game the player can also choose the nation where he want to start to play. After that all the world is cleaned by the monsters, the players will travelling even into the space(!) for defeating once for all the evil Mad Doctor.
The particularity of Tumble Pop is the ability of capture the enemies (with their special vacuum cleaner that can catch a certain numbers of enemies) and then throw them against the walls for being eliminated, or also they can be thrown against other enemies, like in Snow Bros. Killed enemies will let bonus items for points and power-ups. There are several items hidden in the screen, the player can discover them by throwing the enemies all over the screen or against the corners.
- TECHNICAL -
Game ID : MAP
Main CPU : 68000 (@ 14 Mhz)
Sound CPU : HuC6280 (@ 4.0275 Mhz)
Sound Chips : YM2151 (@ 3.58 Mhz), OKI6295 (@ 6.06 Khz)
Screen orientation : Horizontal
Video resolution : 319 x 240 pixels
Screen refresh : 58.00 Hz
Palette colors : 1024
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in November 1991.
Tumble Pop is the first of a trilogy of similar games produced by Data East, all with the same gameplay but at least with just few differences : a year after Tumble Pop, in 1992 Data East released "Diet Go Go", similar to Tumble Pop in the game mechanics, but the vacuum cleaner are discarded with special fruits released by the players for pump up the enemies; at this point the enemy will fly up to the screen, and the player spin him against the other enemies simply by touching him while he's flying. In 1994 is released '"Joe & Mac Returns", still similar to Tumble Pop, but the players must first dizzy the enemies with their canes, then capturing them and at least throw against the other enemies.
There are several references with other Data East games with the enemies of Tumble Pop :
* First of all, the fat Arabian-type guy spitting flames from his mouth is, naturally, a retrieval of the good old Karnov, even if it's not too identical to the original in the aesthetics (the eating-fire guy of op doesn't have the thin mustache, and even the eyes are different). This enemy appears in the stage of Russia, Egypt and Brazil.
* In the Australia stage, the cavemen and carnivorous plants are the same as those appearing in Caveman Ninja. The end level boss is identical to the Giant Carnivorous Plant of the second stage, still on Caveman Ninja.
* The end level boss of Brazil stage (the fire dragon) is almost identical to the mid boss of the second stage of Chelnov - Atomic Runner (the Giant Dog with iron mask). Some of his patterns are also similar to another boss in Caveman Ninja.
* The 'pain scream' of some bosses was copied from the Dinosaurs growl of Caveman Ninja.
* In the Space stages, one enemy (the alien with white suit and helmet) is exactly identical to Chelnov. Even his fire attacks are identical to one of the power ups of the game Chelnov - Atomic Runner.
In the Brazil stage, in the first scheme there are five special letters hidden (See TIPS AND TRICKS section to learn more about the special letters) that joined together forms the name SENNA,: clearly an homage to the late Brazilian F1 world champion Ayrton Senna.
In 1994 an anonymous Korean software house, Dong Gue La Mi Ltd., made a hack version of this game, named "Pang Pang". This game is simply awful, with all the backgrounds of the original game changed to the backgrounds of Super Pang. Also, you can't catch the enemies with the vacuum cleaner, but you can catch them inside some bubbles, exactly like in Bubble Bobble. The main character of the game controlled by the player is a horrible rip-off of the hero of Tumble Pop.
The final boss and villain of the game, Mad Doctor, appears also in "Diet Go Go" and "Spin Masters", both still developed by Data East.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Wolf Fang, Tumble Pop - PCCB-00084) on 21/03/1992.
- UPDATES -
Bootlegs don't use the HuC6280 @ 4.0275 Mhz :-)
- TIPS AND TRICKS -
To eliminate an enemy, the simple way is to catch him with the vacuum cleaner, and then throw him away before he gets out by himself and kills you. You can also throw an enemy against other one, and especially catch more enemies at a time, in order to create a real "avalanche" that will run over the others. The basic strategy for every scheme is to catch as many enemies as possible, and then throw them against the other enemies, so you can clean up the whole screen and accumulate many points.
Every enemy killed will still release an item that gives you bonus points (coins, gems, diamonds, etc.).
For catch an enemy, press the FIRE button and hold it while the enemy will be sucked inside the vacuum cleaner. However, there is a simple trick to catch them faster, press the fire button ONCE against the enemy, or press the fire button and then turn back to him fast; the enemy will get dizzy for a few seconds. Now, just press again the fire button to immediately suck him inside the vacuum cleaner. Now keep the fire button pressed as long as you don't want to drop him. REMEMBER: You can't hold enemies in your vacuum cleaner for more than 4-5 seconds.
The enemies generally walk around on the screen and jump to different platforms. Especially, there are some kinds of enemies that can turn themselves into a type of tornado before going up or down to the next platform; in this moment these enemies are invincible, you can't catch them and also the 'tornado form' will block eventually enemies that you've thrown against them.
When you fight a boss, you must defeat him by catching the weapons or enemies that he will drop and then throw these against him. If you catch more than three enemies, you'll give more damage to the boss.

In some levels, there are some types of jars, that will release constantly new enemies. The form of these jars changes with the stage's background, but despite this these are all identical to each other. You need to hit these jars throwing enemies against them for two or three times to destroy them. After being destroyed, the jars will release some gems. Sometimes there are two jars in the same level.
You can catch enemies even through walls. This is a great advantage to you, especially against those enemies that can shoot from far distances or when you're near too busy platforms.
There are several bonus items and power ups hidden all over the screen. At the beginning those are not visible; you must first catch some enemies and then throw them in the open space of the level, and especially near the corner where the power-ups are often frequent.
Dropping a single enemy is not effective to discover all the bonuses of a level: the best way is to catch three or more enemies and then throw them in an empty space, which makes them roll over the whole screen and then revealing the bonuses.
The power ups are generally placed in the various corners at the left or right of the screen, and occasionally in the central platforms of the screen. Keep this in mind if you are actually looking for a power up.
There are several power ups :
"Skate" : make the player's character movements faster.
"Star" : Give to the player a barrier that makes him invincible for some time and kill enemies by simple contact.
"Laser Pistol" : Turn your vacuum cleaner in a laser pistol, that kills all the enemies and jars instantly.
"Package ?" : This will recall a large vacuum cleaner above the screen that will clean up the whole screen of every enemy and bonus item: however, the points for the bonus and enemies are still added to the player's score, but you'll not take the benefit of the power ups.
"op's Guy" : this is the classical 1UP item, which gives you an extra life. Only available in the bonus stage.
Special letters : these are special items that will appear on screen like the other bonus items. At the bottom of the screen there is the word TUMBLE POP written with the letters placed inside blue balls. You must collect the letters that make the word TUMBLE POP. Once you've completed it, you'll be teleported into a bonus stage where you can collect any type of money and gems and an extra life, before time runs out. If you made it to collect all the items, the time left will become bonus points. After the bonus stage is completed, you'll be teleported into the next level. There are some letters that don't belong to the word TUMBLE POP, which only count as extra points.
In the final stage, before you fight against the final boss (Mad Doctor), you'll fight against the previous bosses. This is the only time that you can find power ups in a boss fight.
- STAFF -
Planner : Makoto Kikuchi
Programmers : Hidemi Hamada, Kei Ichikawa, M. Sano
Designers : Atsushi Takahashi, Ryohey Hirakata, Touma Arakawa, Sanomi Kiyota, Chie Kitahara, Oguri, Noriyuki Morita, Yasuko Kurohiji, Hiroshi Tada
Sound : Tom Sato, Seila, Tatsuya Kiuchi (Mr.K)
Hardware : T. Kanayama
- PORTS -
* Consoles :
Nintendo Game Boy
- SOURCES -
Game's rom.
Machine's picture.

아케이드, 텀블팝(세계판)

roms:tumblep.zip,100,아케이드

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