슬립스트림 (950515 브라질) Slip Stream (950515 Brazil)

마메롬파일은 마메에뮬레이터로 실행할수 있습니다.
마메 에뮬레이터 실행방법 알아보기

Roms info

  • 롬파일: slipstrm.zip
  • 사이즈: 2.41 MB
  • 카테고리: 레이싱
  • 소스카테고리: Driving / Race (chase view)
  • 구분: 마메 ( MAME )
  • 년도: 1995
  • 제작사: Capcom
  • 소스: segas32.c
  • 버젼: .74u2
  • 롬구분: 원본(부모롬)

Roms

zip형식의 롬파일은 압축해제없이 roms폴더에 그대로 넣어 주어야 합니다..

slipstrm.zip

 

Clone Roms Info (클론)

슬립스트림 (950515 라틴판) Slip Stream (950515 Hispanic)
slipstrmh.zip

 

 

# title
# select
# gameover
# score
 

History | history.dat


Slipstream (c) 1995 Capcom.
Slipstream is a sprite-based Formula One racing game featuring four different race tracks; Germany, Japan, Australia and the obligatory Monaco.
players can chose to race in any one of eight different F-1 racing cars, with each offering different levels of handling, acceleration, speed and grip. The game also offers three different play modes; Time Trial (raced over a single course), World Championship (raced over all four courses) and Time Trial (also raced over all four courses).
Each car has a basic high and low gear. Also, as the player races the course, a 'Turbo' meter builds up. The Turbo will occasionally kick in and give the player's car a temporary speed boost. Rival cars are also able to turbo-boost.
- TECHNICAL -
Sega System 32 hardware
Main CPU : V60 (@ 16.10795 Mhz), Z80 (@ 8.053975 Mhz)
Sound Chips : (2x) YM3438 (@ 8.053975 Mhz), RF5C68 (@ 12.5 Mhz)
Screen orientation : Horizontal
Video resolution : 416 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 16384
Players : 1
Control : paddle
Buttons : 1
- TRIVIA -
Released as a prototype in April 1995. Slipstream is one of the rarest Capcom arcade games around, due to the fact that only 150 units were ever made. It didn't sell well and as a result never made it beyond the prototype stage.
The reasons for its lack of success was obvious; it was dated before it was even released. Its adequate but unremarkable use of sprite-scaling, as well as its basic gameplay mechanic, were more suited to the arcade scene of the late eighties than the mid nineties, and had it been released five or 6 years earlier, the story may well have been different. To put its shortcomings into perspective, Namco's superb 'Ridge Racer' had been released 2 years earlier, and by 1995, racing games and the technology they were utilizing far outstripped Capcom's meagre offering.
Capcom decided to license the System 32 hardware from Sega for this game. This is the only known non-Sega game to use this hardware.
- SOURCES -
Game's rom.

, 슬립스트림(950515브라질)

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