니블러 (세트 1) Nibbler (rev 9)
마메롬파일은 마메에뮬레이터로 실행할수 있습니다. Roms info
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Roms
zip형식의 롬파일은 압축해제없이 roms폴더에 그대로 넣어 주어야 합니다..
Clone Roms Info (클론) Nibbler (rev 6) Nibbler (rev 8) 니블러 (Olympia) Nibbler (Olympia - rev 8) |
# title | # howto |
# gameover | # score |
# flyer | # artwork preview |
# cabinet | # marquee |
# control panel |
Artwork
download
Manuals
download
History | history.dat
(c) 1982 Rock-Ola Mfg. Corp.
A maze game where you control the snake to eat food around the maze. With each food you eat, gets bigger. Complete each level by eating all the food on the screen. You lose a life if hits his own body.
- TECHNICAL -
Model G-208
Main CPU : M6502 (@ 930 Khz)
Sound Chips : Custom (@ 930 Khz), SN76477 (@ 930 Khz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 61.25 Hz
Palette colors : 64
Players : 2
Control : 8-way joystick
- TRIVIA -
Released in December 1982, this is the first game to support a billion point score.
Rock-ola offered a free machine to the first player to turn the game over by scoring a billion points. The early favorite was Tom Asaki, who came close but failed in attempts at Twin Galaxies arcade in Ottumwa IA (once when the joystick broke after he scored 793 million points). Tim McVey finally broke the billion-point barrier with a score of 1,000,042,270 points after six unsuccessful attempts (he passed out after one of them) and January 28 1984 was declared Tim McVey day in Ottumwa.
McVey's record stood until February 22, 2009 when Dwayne Richard exceeded him with a score of 1,004,328,140. On April 10, 2009, McVey attempted to regain his WR and recorded his progress through a webcam which was streamed from the Twin Galaxies website and Ustream.tv. However after almost 40 hours of gameplay and 945,939,420 points, McVey was forced to walk away after developing a blister in his hand. His attempt was one of the first to be recorded and streamed through the internet.
- SCORING -
Food Item : 10 points x level.
Time Bonus : 10 points per remaining second on clock x level.
- TIPS AND TRICKS -
* does pause for a split-second when it hits a corner, so use this pause to decide your next turn.
* Try to collect the items on the inside of the maze first, as you can use the outer edges to move relatively safely when is longer.
- STAFF -
Designed & programmed by : Joe Ulowetz (JHU), John Jaugilas (JMJ), Joe Bak (BAK), Lonnie Ropp (LDR)
- PORTS -
* Computers :
Amstrad CPC (1984)
Apple II
- SOURCES -
Game's rom.
Machine's picture.
Arcade Retro Lounge; http://tips.retrogames.com/
, 니블러(세트1)
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