라이엇 시티 (일본판) Riot City (Japan)
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History | history.dat
Riot City (c) 1991 Sega.
Riot City is a side-scrolling beat-em-up for one or two players who take on the roles of 'Paul' or 'Bobby', two talented fighters who are given the task of breaking a drug syndicate known as "MID". It has also been discovered that Paul's girlfriend has been kidnapped by the syndicate and must be rescued.
MID's hideout is located on Riot Island, an island full of abandoned, run-down buildings that has since become a slum. Locations include apartments, a hospital, a factory and a casino.
Riot City is practically a direct copy of Capcom's superb 'Final Fight', with both gameplay and graphical style heavily copied from the 1989 classic. One gameplay difference is that Riot City does not allow players to pick up and use weapons as they can in Final Fight, although bonus items found in various containers can be collected.
- TECHNICAL -
Sega System 16B hardware
Main CPU : 68000 (@ 10 Mhz)
Sound CPU : Z80 (@ 5 Mhz)
Sound Chips : YM2151 (@ 4 Mhz), UPD7759 (@ 640 Khz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 60.00 Hz
Palette Colors : 6144
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Developed by Westone.
- SERIES -
1. Riot City (1991)
2. Riot Zone (1993, NEC PC Engine)
- STAFF -
Main programmer : Naoki Hoshizaki
Programmer : Ryuchi Nishizawa
Sprite designer : Susumo Konno
BG designer : Naki Ohzora, Tomoko Nakayama
Data work : Hirumitu Watanabe
Sound effects & Music composer : Jin Watabe
Director : Naoki Hoshizaki
- SOURCES -
Game's rom.
, 라이엇시티(일본판)
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