스트리트 파이터 II' 터보 - 하이퍼 파이팅 (일본판 921209)Street Fighter II' Turbo: Hyper Fighting (Japan 921209)

마메롬파일은 마메에뮬레이터로 실행할수 있습니다.
마메 에뮬레이터 실행방법 알아보기

Roms info

  • 롬파일: sf2hfj.zip
  • 사이즈: 3.25 MB
  • 카테고리: 대전액션
  • 소스카테고리: Fighter / Versus
  • 구분: 마메 ( MAME )
  • 년도: 1992
  • 제작사: Capcom
  • 소스: cps1.c
  • 버젼: .35b2
  • 롬구분: 클론롬

Roms

zip형식의 롬파일은 압축해제없이 roms폴더에 그대로 넣어 주어야 합니다..

sf2hfj.zip

 

Original Roms Info (원본: 부모롬)

스트리트 파이터 II' - 하이퍼 파이팅 (국제판 921209) Street Fighter II': Hyper Fighting (World 921209)
sf2hf.zip

 

스샷 이미지 더 펼쳐보기

 

# title
# select
# versus
 
# marquee
# control panel

History | history.dat


Street Fighter II' Turbo - Hyper Fighting (c) 1992 Capcom.
The second Street Fighter II follow-up, what's new :
* Gameplay is SIGNIFICANTLY sped up to intensify the pace of the game.
* More special moves (ie : Chun Li's fireball, Dhalsim's Yoga Teleport) are added for each character except for Vega.
* New color schemes are added for each character (but the color schemes for the stage backgrounds are still the same as they were for Champion Edition).
* The addition of mid-air special moves for Chun Li, Ryu and Ken are introduced.
* Platform graphics (resembling the medal ceremonies in the Olympics) were added to each character's ending, featuring the character you completed the game with at the 1st-place platform, Vega at the 2nd-place platform, and Sagat at the 3rd-place platform. The musical setting for this display was the music from the home stage of the character standing on the first-place platform (if you completed the game with Sagat or Vega, the one you used stood on the 1st-place platform, the other one on the 2nd-place platform, and Balrog occupied the 3rd-place platform).
- TECHNICAL -
Capcom Play System hardware (CP-S)
[CP-S No. 24]
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 3.579545 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)
Screen orientation : Horizontal
Video resolution : 384 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 6
= > [1] LP, [2] MP, [3] HP
= > [4] LK, [5] MK, [6] HK
- TRIVIA -
Released in December 1992.
This game is known outside Japan as "Street Fighter II' - Hyper Fighting [CP-S No. 24]".
This ROM upgrade to "Street Fighter II' - Champion Edition" was created by Capcom USA employee James Goddard in response to the rampant unauthorized hacks that arcade operators were installing in their SFII' - CE machine to make the game play faster, have mid-air special moves, change characters on-the-fly, and all sorts of other strange things. The hacks made the game interesting again to those who wanted something new in the game, but destroyed the balance of the game.
The 'Turbo - Hyper Fighting' upgrade was an attempt to incorporate many of the ideas present in the hacks while maintaining game balance. The way those ideas were implemented were taken from "Super Street Fighter II", which was still being developed at the time and was planned to be the direct successor to SFII' - CE before all the unauthorized hacks forced this upgrade to be made. Ironically, this unforseen upgrade is considered the best and most balanced game in the SFII series.
- TIPS AND TRICKS -
* Special Ending : finish the game on one quarter to see additional credit sequence.
- SERIES -
1. Street Fighter (1987)
2. Street Fighter II - The World Warrior [CP-S No. 14] (1991)
3. Street Fighter II' - Champion Edition [CP-S No. 21] (1992)
4. Street Fighter II' Turbo - Hyper Fighting [CP-S No. 24] (1992)
5. Super Street Fighter II - The New Challengers [CP-S II No. 01] (1993)
6. Super Street Fighter II X - Grand Master Challenge [CP-S II No. 03 Bis] (1994)
7. Street Fighter Zero [CP-S II No. 11] (1995)
8. Street Fighter Zero 2 [CP-S II No. 15] (1996)
9. Street Fighter Zero 2 Alpha (1996)
10. Street Fighter III - New Generation (1997)
11. Street Fighter Zero 3 [CP-S II No. 29] (1998)
12. Street Fighter III - 2nd Impact : Giant Attack (1998)
13. Street Fighter III - 3rd Strike : Fight For The Future (1999)
14. Hyper Street Fighter II - The Anniversary Edition (2003)
15. Street Fighter IV (2008)
16. Super Street Fighter IV (2010)
- PORTS -
* Consoles :
Nintendo Super Famicom [JP] (Jul.1993) [Model SHVC-TI]
Sega Mega Drive (1993, "Street Fighter II' PLUS")
Sega Saturn [JP] (Dec.1998, "Capcom Generation Dai 5 Shou Kakkutouka Tachi") [Model T-1236G]
Sony PlayStation [JP] (Dec.1998, "Capcom Generation Dai 5 Shou Kakkutouka Tachi") [Model SLPS-01725]
Sony PlayStation [JP] (Jul.2001, "Capcom Generation Dai 5 Shou Kakkutouka Tachi [Capcore]") [Model SLPM-86838]
Sony PlayStation [JP] (Jul.2005, "Capcom Retro Game Collection Vol.5") [Model SLPM-87365]
Microsoft XBOX (2006, "Capcom Classics Collection")
Microsoft XBOX 360 (2006, "XBOX Live Arcade")
Sony PlayStation 2 [JP] (Mar.2006, "Capcom Classics Collection") [Model SLPM-66317]
Sony PSP [JP] (Sep.2006, "Capcom Classics Collection") [Model ULJM-05104]
Sony PSP [JP] (Sep.2007, "Capcom Classics Collection [Best Price]") [Model ULJM-05280]
Sony PlayStation 2 [JP] (Oct.2007, "Capcom Classics Collection [Best Price") [Model SLPM-66852]
- SOURCES -
Game's rom.
Machine's picture.

대전액션, 스트리트파이터II'터보-하이퍼파이팅(일본판921209) 스파 스트리트파이터즈 스트리트파이터

roms:sf2hfj.zip,100,대전액션

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