제비우스 3D/G (XV31/버전 A) Xevious 3D/G (Japan, XV31/VER.A)
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# title |
# bosse |
# gameover |
# History
Xevious 3D/G (c) 1995 Namco.
This is the popular sequel to the "Xevious". It became quite popular because of some good 3-D modelling and nice camera work by Namco. This game's BGM is nice as well.
- TECHNICAL -
Namco System 11 hardware
Game ID : XV3
Main CPU : PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)
Sound Chips : C352 (@ 16.384 Mhz)
Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 65536
Players: 2
Control: 8-way joystick
Buttons: 2
- TRIVIA -
Just as in the original "Xevious", there are hidden Sol Citadels and Special Flags.
- UPDATES -
* Revision 1 :
XV31/VER.A : Japan release, 13:03:46, APR 10 1996
- TIPS AND TRICKS -
Secret message : at the very beginning of the game, you have to cross a river. If you drop bombs at the edge of this you will get the secret message : "NAMCO ORIGINAL CREATED BY K.KENJO" .
- SERIES -
1. Xevious (1982)
2. Super Xevious (1984)
3. Solvalou (1991)
4. Xevious 3D/G (1995)
- STAFF -
Director : Kohji Kenjoh
Visual director : Rascal Fukuda
Proto programmer : Yousuke Kuroda
Coordinator : Yutaka Kounoe, Tadashi Iguchi
Programmers : Hajime Harima, MT-Kio
Visual designers : Kaname Takai, Nabuo Takahashi, Muneyuki Tejima
Test mode programmers : Kazuyuki Nikaido
Graphic designer : Hideaki Ito
Music & Sound effects : Ayako Saso (Aya), Shinji Hosoe (Megaten), Nobuyoshi Sano (sanodg), Hiroto Sasaki (Saman)
Debug & Tuning team : Kazuo Takahashi, Tetsuya Akatsuka, Norikatsu Yoshikawa, Jin Okubo, Yasumichi Onishi, Satoshi Masukawa
Supervisor : Shukuo Ishikawa, Hajime Nakatani, Katsuo Nakamura, Junichi Kawamura, Masaya Nakamura
- PORTS -
* Consoles :
Sony PlayStation (1997, "Xevious 3D/G+")
- SOURCES -
Game's rom.
징크, 슈팅, 제비우스3D/G(XV31/버전A)
roms:xevi3dg.zip,194,슈팅
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