1941 - 카운터 어택 (일본판) 1941: Counter Attack (Japan)
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Original Roms Info (원본: 부모롬) 1941 - 카운터 어택 (세계판) 1941: Counter Attack (World) |
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# title | # bosse |
# gameover |
# History
1941 - Counter Attack (c) 1990 Capcom.
A vertically scrolling shoot'em up. Player-1 uses a P-38 Lightning and Player-2 uses a Mosquito B Mk.IV.
- TECHNICAL -
Capcom Play System (CPS) hardware
Game ID : CP-S No. 07
Main CPU : 68000 (@ 10 Mhz)
Sound CPU : Z80 (@ 3.579545 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)
Screen orientation : Vertical
Video resolution : 224 x 384 pixels
Screen refresh : 60.00 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 2
=> [A] Fire, [B] Bomb
- TRIVIA -
Released in February 1990.
1941 - Counter Attack was the first Shoot'em Up to add +1 to the score when a continue is used.
Here is all the official bosses names :
* Stage 1 - Leviathan
* Stage 2 - Bismarck
* Stage 3 - V3Rocket
* Stage 4 - Krote
* Stage 5 - Leviathan
* Stage 6 - Gotha
Historical inaccuracies - V3Rocket : The real V3 was a Super Gun, not a rocket. Furthermore, 'V-weapons' would not appear until 1944.
Default high-score table :
1ST 30000 CAP
2ND 29000 COM
3RD 28000 CAP
4TH 27000 COM
5TH 26000 oO2
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Final Fight : G.S.M. Capcom 3 - PCCB-00030) on 21/05/1990.
- UPDATES -
At the 5th position on the high score table, the Japanese version says 'j01' instead of 'o02'.
- TIPS AND TRICKS -
* Hint : Your airplane doesn't lose energy when it collides with cliff-walls, buildings etc. Instead it will rotate a bit after such collisions. That means you can tumble up and down these obstacles (keep on colliding), and if you keep shooting, your shots will go in all directions. This way you can clear up a lot of enemies when you are under pressure (while rolling you are invincible).
- SERIES -
1. 1942 (1984)
2. 1943 - The Battle of Midway (1987)
3. 1943 Kai - Midway Kaisen (1988)
4. 1941 - Counter Attack [CP-S No. 07] (1990)
5. 19XX - The War Against Destiny [CP-S II No. 13] (1995)
6. 1944 - The Loop Master [CP-S II No. 33] (2000)
- STAFF -
Planners : Noritaka Funamizu (Poo), Rekite
Object designers : Shinji Sakashita (Sakashita Thing), Yokota Yokozo, Terukun, Kuribow
Scroll designers : Sadakichi, Marilyn Higuchi, Yuki, Kintarou, Harusan
Character support : Akiman
Character coordinator : Rekite
Character effects : Yokota Yokozo
Sound composer : Hifumi
Programmers : Makkow, Babel-2, Dome
Game analysers : Akira Nishitani (Nin), Doda Nda Uda
Director : Kihaji Okamoto
- PORTS -
* Consoles :
NEC SuperGrafx (Aug.1991) [Model HC91048]
Sony PSP (2006, "Capcom Classics Collection Remixed")
Sony PlayStation 2 (2006, "Capcom Classics Collection, Volume 2")
Microsoft XBOX (2006, "Capcom Classics Collection, Volume 2")
- SOURCES -
Game's rom.
Machine's picture.
파이널번알파, 슈팅, 1941-카운터어택(일본판) 종스크롤
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