고르고 13 (GLG1/버전 A)Golgo 13 (Japan, GLG1/VER.A)
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# title | # select |
# gameover |
# flyer | # cabinet |
# control panel |
History | history.dat
Golgo 13 (c) 1999 Namco.
A lightgun game in which the player, armed with a semi-automatic sniper rifle takes on the role of the world's most lethal and highly paid assassin, Duke Togo: Codename Golgo 13. Unlike other lightgun games Golgo 13 is very story driven and combines both 3-D and 2-D graphic elements.
The player starts their career with a 100 percent accuracy rating and takes on various assignments. Each assignment begins with a 2D comic book storyline and although in Japanese they should still give the player some idea of the background story. The objective of the chosen assignment is then displayed together with the time limit, target zone, and available ammunition.
At the end of each assignment the player is treated to on screen display of their performance. For each assignment successfully completed a large sum of cash is added to the player뭩 total, plus an extra sum is awarded for hitting the target zone. If however the player fails to complete the objective or the timer reaches zero, the player뭩 accuracy rating is reduced and the player is then moved on to choose the next assignment. The game is over when the player뭩 accuracy rating reaches zero.
At the start of the player뭩 career, 5 different assignments are available to choose from and can be completed in any order. Once all 5 assignments have been undertaken a new round of assignments becomes available. In total there are 4 rounds each consisting of 5 assignments, with each round becoming progressively harder. The last round includes a special stage which can only be selected after all the assignments have been completed. Upon completion of the special stage the credits roll and the game ends. The player is then once again returned to the start of the game.
- TECHNICAL -
Namco System 12 hardware
Game ID : GLG
Main CPU : PSX (@ 16.9344 Mhz), H8/3002 (@ 14.7456 Mhz)
Sound Chips : C352 (@ 14.7456 Mhz)
Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 65536
Players : 1
Control : lightgun
Buttons : 3
- TRIVIA -
Developed by Eighting/Raizing.
The game and character is based on the Anime and graphic novels of the same name, created by Takao Saito.
- SERIES -
1. Golgo 13 (1999)
2. Golgo 13 2 - Kiseki no Dandou (2000)
3. Golgo 13 3 - Juusei no Chinkonka (2001)
- STAFF -
* Namco Production Staff :
Directorial staff : Koji Kawashima (KMD)
Senior Directorial staff : Jyun-ichiro Koyama
* Hardware :
Chief Engineer : Hiroki Nakahata
Mechanical Engineer : Mitsuru Yokoyama, Toru Obara, Takeshi Kaneko
Electrical Engineer : Koichi Asano, Makoto Itoh
Industrial & Graphic Designer : Toru Yano, Hiroyuki Takanabe
* Adviser :
Program : Kyota, Tetsuya Funatsu
Sound : Hiroyuki Kawada, TO(2000)
Hardware : Fumihiko Hasegawa
Management : Tohru Takahashi
* Software :
* Eighting/Raizing Staff :
Translator staff : Casey Utsunomiya, Jason Arney (Namco America Inc.)
Copyright Negotiator : Manabu Sugiyama
- SOURCES -
Game's rom.
Machine's picture.
건슈팅, 고르고13(GLG1/버전A)
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