메가맨 III (PlayChoice-10 기판) Mega Man III (PlayChoice-10)

마메롬파일은 마메에뮬레이터로 실행할수 있습니다.
마메 에뮬레이터 실행방법 알아보기

Roms info

  • 롬파일: pc_mman3.zip
  • 사이즈: 222.83 KB
  • 카테고리: 아케이드
  • 소스카테고리: Platform / Shooter Scrolling
  • 구분: 마메 ( MAME )
  • 년도: 1990
  • 제작사: Capcom USA (Nintendo of America license)
  • 소스: playch10.c
  • 버젼: .37b7
  • 롬구분: 원본(부모롬)

Roms

zip형식의 롬파일은 압축해제없이 roms폴더에 그대로 넣어 주어야 합니다..

pc_mman3.zip

 

 

 

# title
# howto
# select
# gameover
 
# flyer
# marquee
# control panel

History | history.dat


Mega Man III (c) 1990 Capcom.
Contenders blast Mega Man, in his search for energy Crystals, through a galaxy of mining stations controlled by ruthless robots. An amazing 21 different levels of rapid fire help Mega Man battle against these armies of metal maniacs to gain their super powers. But the rebellious robots won't give up without using every android-annihilator known to Mega Man. That's when players call on Rush, the wonder dogdroid, for special mechanisms that speed them past danger and assist in enemy melt-down. It's man vs. metal as players have more fun than humanly possible.
- TECHNICAL -
Nintendo PlayChoice-10 hardware.
Game ID : XU
Main CPU : Z80 (@ 4 Mhz), N2A03 (@ 1.789772 Mhz)
Sound Chips : N2A03 (@ 1.789772 Mhz), DAC (@ 1.789772 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 320
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Licensed to Nintendo.
Mega Man III marks the official debut of Rush the Robodog, and Mega Man/Rockman's estranged brother Protoman (a.k.a. Blues).
This is the first game in the Mega Man series in which Mega Man is able to slide (Down+A).
This game is known in Japan as "Rockman 3 - Dr. Wily no Saigo" (translates from Japanese as 'Rockman 3 - Dr. Wily's Last Moment').
- TIPS AND TRICKS -
* Passwords : Each password must contain at least three balls. Make here your personal password (the color of the ball is highlighted if it's needed)...
First ball (choose only one) :
C5 : Start with 0 Energy reserves.
E6 : Start with 1 Energy reserves.
E4 : Start with 2 Energy reserves.
B4 : Start with 3 Energy reserves.
A5 : Start with 4 Energy reserves.
C1 : Start with 5 Energy reserves.
D2 : Start with 6 Energy reserves.
C3 : Start with 7 Energy reserves.
F2 : Start with 8 Energy reserves.
A6 : Start with 9 Energy reserves.
Second ball (choose one or more) :
A3(red) : Topman defeated.
B5(red) : Geminiman defeated.
D3(red) : Needleman defeated.
F4(red) : Sparkman defeated.
D6 : Shadowman defeated.
F6 : Snakeman defeated.
C4 : Hardman defeated.
F5 : Magnetman defeated.
Second ball (choose only one) :
A3(blue) : Topman / Snakeman defeated.
B5(blue) : Hardman / Geminiman defeated.
D3(blue) : Magnetman / Needleman defeated.
F4(blue) : Sparkman / Shadowman defeated.
Third ball (choose only one) :
B6 : Gemini Man's stage beaten (Flashman / Bubbleman).
A1(red) : Spark Man's stage beaten (Metalman / Quickman).
A4 : Shadow Man's stage beaten (Woodman / Heatman).
B2(red) : Needle Man's stage beaten (Airman / Clashman).
B2(blue) : Needleman / Geminiman's stages beaten.
A1(blue) : Sparkman / Shadowman's stages beaten.
* Slow motion : Hold Up on controller two.
* Freeze opponents : Hold Up+A on controller two.
* Super jump : Hold Right on controller two.
* Suggested opponent order : Magnet, Hard, Top, Shadow, Spark, Snake, Gemini, Needle, 'Spark', 'Shadow', 'Gemini', 'Needle'.
* Walk through pitfalls : Hold Right on controller two. This allows Mega Man to walk through or jump out of pitfalls without dying. It is especially helpful in the Dr. Wily Robot level. Note: When jumping out of the pitfall, the jump is twice as large as the super jump.
* Invincibility : Hold Right on controller two while jumping into a pitfall. Then intentionally get killed by an enemy while in the pitfall. Jump out of the pitfall when Mega Man's death sound is heard.
Mega Man will be invincible as long as an energy booster is not collected. Although the use of the regular gun will be lost, the spark shot or the needle will work just as well.
- SERIES -
1. Mega Man (1987, Nintendo Famicom)
2. Mega Man II (1989, Nintendo Famicom)
3. Mega Man III (1990, Nintendo Famicom)
4. Mega Man IV (1991, Nintendo Famicom)
5. Mega Man V (1992, Nintendo Famicom)
6. Mega Man VI (1993, Nintendo Famicom)
7. Mega Man X (1993, Nintendo Super Famicom)
8. Mega Man X2 (1994, Nintendo Super Famicom)
9. Mega Man - The Willy Wars (1994, Sega Mega Drive)
10. Mega Man VII (1995, Nintendo Super Famicom)
11. Mega Man X3 (1995, Nintendo Super Famicom)
12. Mega Man 8 (1997, Sony PlayStation)
13. Mega Man X4 (1997, Sony PlayStation)
14. Mega Man X5 (2000, Sony PlayStation)
15. Mega Man X6 (2001, Sony PlayStation)
16. Mega Man Zero (2002, Nintendo Game Boy Advance)
17. Mega Man & Bass (2003, Nintendo Game Boy Advance)
18. Mega Man Zero 2 (2003, Nintendo Game Boy Advance)
19. Mega Man X7 (2003, Sony PlayStation 2)
20. Mega Man Zero 3 (2004, Nintendo Game Boy Advance)
21. Mega Man X8 (2004, Sony PlayStation 2)
22. Mega Man Zero 4 (2005, Nintendo Game Boy Advance)
23. Mega Man 9 (2008, WiiWare, PSN, XBLA)
24. Mega Man 10 (2010, WiiWare, PSN, XBLA)
- STAFF -
Character designers : Keiji Inafune (Inafking), Yasukichi, Tokimi293, Zizi, Donchan
Sound composer : Bunbun
Programmers : T.L, A.M, Kero Kero
Planner : Patariro
Sub Planning : Hatukoochan, Bamboo, Keiji Inafune (Inafking)
- PORTS -
* Consoles :
Sega Mega Drive (1994, "Mega Man : The Wily Wars" / "RockMan : Mega World")
Sony PlayStation (1999, "RockMan 3")
Nintendo GameCube (2004, "Mega Man Anniversary Collection")
Sony PlayStation 2 (2004, "Mega Man Anniversary Collection")
Microsoft XBOX (2005, "Mega Man Anniversary Collection")
* Computers :
PC MS-DOS (1992, "Mega Man 3") : A loose adaptation by Hi-Tech, licensed by Capcom.
* Others :
Tiger Handheld LCD Game (19??)
- SOURCES -
Game's rom.

, 메가맨III(PlayChoice-10기판)

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