위닝 스파이크 (버전 EAA) Winning Spike (ver EAA)
마메롬파일은 마메에뮬레이터로 실행할수 있습니다. Roms info
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Roms
알집으로 분할된 압축파일입니다.
압축해제후 생성된 winspike.zip 파일을 roms폴더에 zip파일형식 그대로 넣어주세요.
Clone Roms Info (클론) 위닝 스파이크 (일본판 버전 A, JAA) Winning Spike (ver JAA) |
# title | # howto |
# select | # versus |
# gameover | # score |
History | history.dat
Winning Spike (c) 1997 Konami.
- TECHNICAL -
Konami GX hardware
Game ID : GX705
Main CPU : 68EC020 (@ 24 Mhz)
Sound CPU : 68000 (@ 9.2 Mhz)
Sound Chips : (2x) K054539 (@ 48 Khz)
Screen orientation : Horizontal
Video resolution : 384 x 224 pixels
Screen refresh : 60.00 Hz
Palette Colors : 8192
Players : 4
Control : 8-way joystick
Buttons : 3
- STAFF -
Assistant directors : 'Monkey Business' Takepon, 'Super Lover' Mommy Ad
Main programmer : 'Red Shooter 7.5.5' K. Toga
Programmer : 'Shooting Guard' Cha-Cha-Ki
Motion designers : 'Sonic & Throw' S. Kihara, '3Digitizer' T. Nagamatsu
Stage designer : 'Dzungarian Hamster' Terara Hitomi
Graphic designers : 'Peace Maker' Sho. M, 'Retouching' Y-Sakaue, 'Machine 4.0J' Machuoka, 'King of Unlucky' M. Yabe, 'Ducati-User' Zig the Crusher
Rendering designer : 'Bones' T. Hayashino
Sound editor : 'Precision Man' Sakagon
Music composer : 'Snail Man' Name-Kun
Product designer : 'Tel-Matsu 928' M. Uematsu
Manual planning : Hideaki Minoda
Technical engineer : K. Hashima
Technical support : Yoshikazu Yzz
Team manager : 'Takarazuka Raid' Acky 7
Produced by : KCE R
- SOURCES -
Game's rom.
, 위닝스파이크(버전EAA)
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