갤러그 '88Galaga '88
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Clone Roms Info (클론) 갤러그 '88 (일본판) Galaga '88 (Japan) |
스샷 이미지 더 펼쳐보기▼ |
# title | # select |
# gameover |
# flyer | # cabinet |
# marquee | # control panel |
Manuals
download
Story | story.dat
개라가'88멸종했음이 분명한 「개라가 군단」이 살아 있었다.
종래의 종족(보스·고에이·자코 )에 가세해 특수한 신종족이 다시 공격을 개시해 왔다.
fighter야 싸움네, 그리고 혹성 개라가에 가까스로 도착해, 적보스를 넘어뜨려라.
[출전:개라가'88 업무용 판촉 광고지(남코)]
우주력 082682. 사멸했음이 분명한 개라가 군단이 다시 우주의 평화를 위협했다. 은하 연방군은,
신출귀몰의 개라가군에 열세를 강요당하고 있었다.
최전선으로부터는 이상한 보고가 이루어졌다. 군단안에 새로운 종족을 보았다고 하는 것, 교전중에 수수께끼의 물체를 수용했다고 하는 것.
그러나, 귀항한 함은 없었다. 게다가 개라가의 출현한 공간에는 이변이 일어나고 있었다. 어느 천체가 자취을 감추어,
본 적도 없는 혹성이 기분 나쁜 모습을 나타내고 있었던 것이다.
이상한 사태에, 연방군전투 사령관 이에가는, 애기 가슴 fighter와 함께 전선에 향했다.
이에가는 듀얼 공격의 아버지로 불려 한 때의 개라가군과의 전투사에 훌륭한 전력을 남긴 사람이었다.
전선에 복귀한 이에가는, 점차 일의 중대함을 눈치채 갔다. 새로운 종족이 더해지고 있었던 것도 수수께끼였지만,
전투중에 개라가 군단이 이상한 물체를 방출했다. 3번에 걸치는 파장 공격을 찢어, 도망치고 도는 군단을 넘어뜨렸을 때,
무려 군단이 소멸한 공간에 갑자기 차원의 구멍이 출현해, 이에가는 애기 다 같이 빨려 들여가 버렸다.
일찌기 개라가군은 확실히 전멸 했다. 그러나, 차원을 자유롭게 이동할 수 있는 능력을 몸에 익힌 것에 의해, 다시 소생했던 것이다.
어딘가의 차원에 적본성이 존재하면(자) 직감 한 이에가는, 개라가 부활의 수수께끼를 조사할 수 있도록, 개라가별을 목표로 해 차원이 여행을 떠났다.
[출전:개라가'88 X68000판 메뉴얼(전파 신문사)]
History | history.dat
Galaga '88 (c) 1987 Namco.
Galaga '88 is an updated version of the old favorite, Galaga, with more invaders and more player firepower. Galaga '88 gives players a chance to once again repel the invaders from the Galagan Kingdom. One or two players can try their hand at fighting the invaders. This time the Galagans have four more allies, each with unique weapons and defenses that a player must overcome.
By destroying special enemies or obstacles the player can get 'items'. When a player has two items, he can warp to another sector to confront more Galagan ships with new strategies. In the Challenge Rounds, the player shoots down as many invaders as possible as the Galagans dance to a waltz, tango, march or jazz tune.
The player selects single or dual ship power. The objective is to destroy all the Galagan foes in each of the 29 sectors of the galaxy, with each sector more difficult than the last.
Unique Features :
* More opponents. In addition to Boss, Goei and Zago, the original Galagan crew, Don, Nin, Ban, and Gan have been added. Each of the Galagans has a unique way of challenging the players.
* Different types of ships. Players can choose single or dual ships (if the game option is set for dual and single). When the player retrieves a dual ship from the Boss's tractor beam, it turns into a triple ship with ten times the power of a single ship.
* Challenge Rounds. In the Galaga '88 Challenge Rounds the Galagan invaders dance to a waltz, tango, Sousa march or jazz tune, while the player shoots down Galagans to earn bonus points.
* Warping to a new sector. By destroying particular enemies or obstacles and capturing two of their items, the player can warp to the next sector.
* Player challenge. Each sector has different mix of Galagans with different strategies to be overcome.
* Win back captured ships. The player can win back ships captured in the Boss Galaga's tractor beam. When the player destroys the Boss, the ships are released. If the player retrieves them, the ships become dual ships if they were single and triple if they were double.
* High Score Mode. Upon completing a game, a player can enter his initials if he is among the top eight scorers on the game.
- TECHNICAL -
This title was usually sold as a conversion kit (most games were back in 1988). It used the standard JAMMA harness. The marquee showed a gold 'Galaga '88' logo on a field of red teardrops. The side-art had the same picture as the marquee, but without the background. The control panel featured a single 2-Way joystick and a fire button on either side (along with start buttons and game instructions). Many of these machines will have 8-Way joysticks instead of the original 2-Way ones, they are interchangeable as far as this game is concerned.
Namco System 1 hardware
Game ID : G8
Main CPU : 6809 (@ 1.536 Mhz)
Sub CPU : 6809 (@ 1.536 Mhz)
Sound CPU : 6809 (@ 1.536 Mhz)
MCU: HD63701 (@ 1.536 Mhz)
Sound Chips : YM2151 (3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC
Screen orientation : Vertical
Video resolution : 224 x 288 pixels
Screen refresh : 60.61 Hz
Palette colors : 24-bit RGB palette
Players : 2
Control : 2-way joystick
Buttons : 1 (FIRE)
- TRIVIA -
Released in December 1987.
Licensed to Atari for US distribution.
An homage to "Bosconian" is paid in stages 15-17 (dimension 4) with the green hexagonal space stations in the background, as well as the mines which are used as scenery objects.
Challenging Stage 2 from Dimension 1 is used as a loading game in "Ridge Racer Revolution".
Stephen Krogman holds the official record for this game with 1,575,490 points.
- TIPS AND TRICKS -
* Perfect Bonus : shoot all 40 enemies in the 'That's Galactic Dancin' bonus stages to receive a 'Perfect' bonus just like the challenging stages in the original "Galaga". Initially this bonus is 10,000 points but it increases on later 'That's Galactic Dancin' stages.
* Secret Bonus : during the 'That's Galactic Dancin' bonus stage, don't touch anything : don't shoot and don't move (simply don't touch the joystick); at the end of the dance and after getting ZERO hits and ZERO points, you'll receive a 10,000 points 'Secret Bonus'.
* Pick up two blue items to get a bonus and go to the next harder dimension after completing a 'That's Galactic Dancin' stage. This bonus is also initially 10,000 points but increases each time you achieve it.
* Pick up a purple item which appears on later stages to immediately get a triple firepower ship.
- SERIES -
1. Galaxian (1979)
2. Galaga (1981)
3. Gaplus (1984) also known as "Galaga 3".
4. Galaga '88 (1987)
5. Galaxian3 (1990)
6. Galaxian3 Theatre 6 : Project Dragoon (1990)
7. Galaxian3 Theatre 6 J2 : Attack Of The Zolgear (1994)
8. Galaga - Destination Earth (2000, Nintendo Game Boy Color, PC CD-ROM and Sony PlayStation)
9. Galaga Legions (2008, XBOX 360 [Xbox Live Arcade])
- STAFF -
Sound composed by : Hiroyuki Kawada
- PORTS -
* Consoles :
NEC PC-Engine (1988)
Sega Mega Drive ("Galaga '90") [Unreleased Prototype]
Sony PlayStation (1995, "Ridge Racer Revolution") : you can play the game while the main game loads. Only the challenging stages are included.
Sony PlayStation 2 (2005, "Namco Museum 50th Anniversary") : initially locked.
Microsoft XBOX (2005, "Namco Museum 50th Anniversary") : initially locked.
Nintendo GameCube (2005, "Namco Museum 50th Anniversary") : initially locked.
Microsoft XBOX 360 (2008, "Namco Museum Virtual Arcade")
* Computers :
Sharp X68000 (1990)
PC [MS Windows, CD-ROM] (2005, "Namco Museum 50th Anniversary") : initially locked.
* Others :
Ipad/Iphone (2011, "Galaga 30th Collection")
- SOURCES -
Game's rom.
Machine's picture.
슈팅, 갤러그'88