팩매니아Pac-Mania

마메롬파일은 마메에뮬레이터로 실행할수 있습니다.
마메 에뮬레이터 실행방법 알아보기

Roms info

  • 롬파일: pacmania.zip
  • 사이즈: 249.67 KB
  • 카테고리: 아케이드
  • 소스카테고리: Maze
  • 구분: 마메 ( MAME )
  • 년도: 1987
  • 제작사: Namco
  • 소스: namcos1.c
  • 버젼: .36b4
  • 롬구분: 원본(부모롬)

Roms

zip형식의 롬파일은 압축해제없이 roms폴더에 그대로 넣어 주어야 합니다..

pacmania.zip

 

Clone Roms Info (클론)

팩매니아 (일본판) Pac-Mania (Japan)
pacmaniaj.zip

 

스샷 이미지 더 펼쳐보기

 

# title
# select
# gameover
# score
 
# flyer
# artwork preview
# cabinet
# marquee
# control panel

Artwork
download

pacmania.zip

다운로드후 압축해제하고 생성된 폴더를 artwork폴더에 넣어주면 됩니다.

Manuals
download

pacmania.pdf

pdf 파일로된 매뉴얼입니다. 전용뷰어 다운로드 페이지

History | history.dat


Pac-Mania (c) 1987 Namco.
Pac-Mania is a 1- or 2-player game in which the player maneuvers Pac-Man through a world of 3-D mazes. He's back in action... but with a new twist, BOUNCE power! Ready for a new generation of Pac-Man players, he can't wait for the chance to show off his new aerial maneuvers to the crowd! The "boss" ghost Blinky has recruited the talents of 2 new ghosts, Sue and Funky. Pac-Man must use his speed and cunning to outwit these annoying pests.
Pac-Man now faces new challenges as he enters the worlds of Block Town, Pac-Man's Park, Sandbox Land, and Jungly Steps. Fortunately for Pac-Man, he has the help of 2 'special items' - a green and red power pill. The green pill adds temporary speed, and the red awards double points. It's a whole new ball game for Pac-Maniacs!
Game play begins with the opportunity for players to level select among one of three playfield worlds : Block Town, Pac-Man's Park or Sandbox Land. With Block Town being the easiest and Sandbox Land being the harder, players are accordingly rewarded for selecting and completing the challenges in this mode.
The player's main objective is to eat all dots and power pills in the mazes while avoiding persistent ghosts. Using the new BOUNCE button, players can bounce their way over the ghosts to avoid being caught. But two new ghosts have been added to insure that Pac-Man doesn't have it too easy. In fact, one of them can also bounce in the air like Pac-Man. Fortunately, these rivals of Pac-Man are only found in the more demanding worlds and mazes.
During play, the appearance of fruit and green/red power pills will trigger the bell. This alerts players immersed in the game who might otherwise miss these valuable items. A green power pill awards extra speed; it is good until a yellow or red power pill is eaten and expires or a game life is lost. Red power pills award double points, and continue to do so until a game life is lost.
An optional continue feature is offered to allow players to continue their progress without having to start back at the beginning. It's a great way for Pac-Maniacs to learn and practice strategies without having to re-start games from the beginning. Bonus thresholds are offered at various score values, and are adjustable.
- TECHNICAL -
Namco System 1 hardware
Game ID : PN
Main CPU : 6809 (@ 1.536 Mhz)
Sub CPU : 6809 (@ 1.536 Mhz)
Sound CPU : 6809 (@ 1.536 Mhz)
MCU: HD63701 (@ 1.536 Mhz)
Sound Chips : YM2151 (@ 3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC
Screen orientation : Vertical
Video resolution : 224 x 288 pixels
Screen refresh : 60.61 Hz
Palette colors : 24-bit RGB palette
Players : 2
Control : 4-way joystick
Buttons : 1 (BOUNCE)
- TRIVIA -
Released in November 1987.
Licensed to Atari for US distribution.
After the superb platform action of the series' previous game, "Pac-Land", Namco chose to return the series to its roots with the re-introduction of the 'eat all of the pills in the maze gameplay of the earlier classics. Pac-Mania feels somewhat different to its illustrious predecessors, however, due to Pac-Man's newly-acquired 'jump' ability. The mazes are now rendered with an isometric, pseudo 3-D viewpoint, allowing the player to jump over the chasing ghosts and make an escape.
The 'Pac-Man's Park' maze is basically the original "Pac-Man" maze in an isometric 3-D perspective.
Another new feature in this game is the appearance of several 'special items' (in addition to the traditional fruit bonuses - cherries, strawberries, oranges, apples, bananas, apricots, bells, and keys). These items include candy, hamburgers, ice cream cones, coffee, and 2 special kinds of power pills. The pills, which appear in addition to the traditional power pills, give Pac-Man more points for eating ghosts and also give him extra speed, both of which come in very handy during game-play. Pac-Mania was to be Pac-Man's last arcade outing.
Donn Nauert holds the official record for this game with 385,570 points.
Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.4 - VDR-5282) on 08/03/1989.
- UPDATES -
Difference Between US and Japanese Version :
US version :
- The first Block Town only has 1 Level.
- The first Pac-Man's Park, Sandbox, and Jungly Steps Worlds only have 2 levels each.
- Spunky shows up on the second Sandbox World level.
- Top 10 Score List. Will let you write initials, before continuing.
- The "Pac-Mania" Logo has Pac-Man, Pinky, and Blinky circling around the logo.
- There's Stage Select
- Items are placed differently
- Courage Bonus this would activate once you got past Block Town.
- Total Levels : 19
Japanese version :
- First Block World has 2 levels. And every other world after that has three levels.
- Spunky shows up on the third Jungly Steps level
- No Stage Select. However, if one Japanese Machine has Stage Select, you cannot continue.
- No Top 10 Score List.
- The 'Pac-Mania' Logo doesn't have Pac-Man, Pinky, and Blinky circling around the logo.
- Total Levels : 23
- SCORING -
Dot : 60 points
Power pill (energizer) : 300 points
Red pill (special energizer) : 7650 points (doubles ghost values up to 7650)
Green pill (speed up) : 1000 points
Ghosts : 200, 400, 800, 1600, 3200, 7650 points
Cherry : 1000 points
Strawberry : 2000 points
Peach : 3000 points
Apple : 4000 points
Banana : 5000 points
Flower : 6000 points
Bell : 7000 points
Key : 8000 points
Candy : 4000 points
Green apple : 6000 points
Coffee cup : 5000 points
Small ice cream cone : 6000 points
Large ice cream cone : 8000 points
Silver bell : 9000 points
Galaxian : 7650 points
Silver key : 10000 points
Hamburger : 7000 points
Silver Galaxian : 7650 points
- TIPS AND TRICKS -
* On the first couple of stages where power pellets last long, try to get 3 or 4 ghost near a power pellet. Once they are there, it is possible to eat all of the ghost on the board. You'll also rack up lots of points this way after eating the Pink Pill.
* On later stages, try clearing the pellets on top of the maze first. Not all of the ghost will come out at once, once the level starts.
* On later stages, power pellets won't last long. Use those to distract the ghost as you clear the board.
* Jumping is very important. You can jump at least 3 ghost lengths.
* When a ghost is on your tail, a good way to lose him is to turn around and jump over the ghost.
- SERIES -
1. Pac-Man (1980)
2. Ms. Pac-Man (1981)
3. Super Pac-Man (1982)
4. Pac-Man Plus (1982)
5. Jr. Pac-Man (1983)
6. Pac & Pal (1983)
7. Pac-Land (1984)
8. Pac-Mania (1987)
9. Pac-In-Time (1994, Nintendo SNES)
10. Pac-Man 2 - The New Adventures (1994, Nintendo SNES, Sega Mega Drive)
11. Pac-Man VR (1996)
12. Pac-Man World (1999, Sony PlayStation)
13. Pac-Man - Adventures in Time (2000, PC CD-ROM)
14. Ms. Pac-Man Maze Madness (2000, Sony PlayStation)
15. Ms. Pac-Man - Quest for the Golden Maze (2001, PC CD-ROM)
16. Pac-Man All-Stars (2002, PC CD-ROM)
17. Pac-Man Fever (2002, Sony PS2)
18. Pac-Man World 2 (2002, Sony PS2, Nintendo GameCube, and Microsoft XBOX; 2004, PC CD-ROM)
19. Pac-Man vs. (2003, Nintendo GameCube)
20. Ms. Pac-Man - Maze Madness (2004, Nintendo GameBoy Advance)
21. Pac-Man World 3 (2005, Sony PSP, Sony PS2, Nintendo GameCube, Microsoft XBOX, PC CD-ROM, Nintendo DS)
22. Pac'n Roll (2005, Nintendo DS)
23. Pac-Pix (2005, Nintendo DS)
24. Pac-Man Championship Edition (2007, Xbox Live)
25. Pac-Man Championship Edition DX (2010, Xbox Live & PSN)
- STAFF -
Game Design : St. Daimyojin
Character Design : T. Yamashita
Graphic Design : A. Usukusa
Visual Design : Satoshi S., Babe. Teshima, Yukari M., Kazuya G., Tomoyuki S.
Music and Sound : Junko Ozawa, Yuri., Y. Tomuro
Game Program : Taro. Shimizu
System Program : Taro. Shimizu, Kosei M., Dr. Tam., H. Yamazaki
System Design : T. Ogawa, T. Okada, Makoto Inoue, Dr. Tam.
Director : St. Daimyojin, T. Iwatani
Presenter : Fun First Pro., Namco Limited
- PORTS -
* Consoles :
Nintendo Famicom (1990)
Sega Master System (1991)
Sega Mega Drive (1991)
Sony PlayStation (1997, "Namco Museum Vol.5")
Nintendo Game Boy Advance (2001, "Pac-Man Collection")
Sony PlayStation 2 (2002, "Namco Museum") : initially locked.
Microsoft XBOX (2002, "Namco Museum") : initially locked.
Nintendo GameCube (2002, "Namco Museum") : initially locked.
Sony PlayStation 2 (2005, "Namco Museum 50th Anniversary") : initially locked.
Microsoft XBOX (2005, "Namco Museum 50th Anniversary") : initially locked.
Nintendo GameCube (2005, "Namco Museum 50th Anniversary") : initially locked.
Nintendo Wii (2007, "Namco Museum Remix)
Microsoft XBOX 360 (2008, "Namco Museum Virtual Arcade")
Nintendo Wii (2010, "Namco Museum Megamix")
* Computers :
Sinclair ZX Spectrum (1988)
Atari ST (1988)
Amstrad CPC (1988)
Commodore C64 (1988)
Commodore Amiga (1988)
MSX2 (1989)
Acorn Archimedes (1991)
Tandy Color Computer 3 (1992, "PacDude Monster Maze")
Sharp X68000
PC [MS Windows, CD-ROM] (2005, "Namco Museum 50th Anniversary") : initially locked.
* Others :
Mobile Phones (2005)
- SOURCES -
Game's rom.
Machine's picture.

Command | command.dat


[ 기본 조작 방법에 대해 ]
─────────────────
·레바
 4 방향 레바로 캐릭터의 이동
·버튼
 A :점프
○점프에 대해
 점프중에 방향 전환이 가능.
 착지하면(자), 반동으로 소점프 해
 끝내, 그 사이는 점프를 할 수 있는거야
 있고. 연속해 점프 하려면 , 벌
 땅과 동시에A 를 타이밍 좋게 눌러라
 소점프를 캔슬 할 수 있다.
 또, 시간의 경과와 함께 점프력이
 약하게 되어 간다.


[ 캐릭터 ]
─────────────────
☆팩맨
 플레이어
☆monster
 ○쿠라이드
  monster 군단의 보스. 시간이 불경
  개로 화내 스피드가 오른다. 추
  자취 타입.
 ○핑키
  앞지름 타입으로, 스피드가 빠르다
 ○스
  monster의 홍일점으로써 추적 타입
 ○잉크-
  움직임이 불규칙.
 ○브린키
  추적 타입.
 ○코먼
  초록은 추적 타입, 회색은 앞지름타
  이프. 팩맨에 맞추어 쟈
  프 해 온다. 회색은 팩맨
  (와)과 같은 점프력을 가진다.


[ 득점 ]
─────────────────
·타겟
+ --------------+------+
|타겟 |득점 |
+ --------------+------+
 |닷  | 60 |
 +--------------+------+
|파워·먹이 | 300 |
 +--------------+------+
·연속해 monster를 먹었을 때
 1마리 200pts→2마리 400pts
 →3마리 800pts→4마리 1600pts
→5마리 3200pts→6마리~ 7650pts
·프루츠
 출현 조건…닷을 일정수 먹는다
+ --------------+------+
|프루츠 |득점 |
+ --------------+------+
 |체리 | 1000 |
 +--------------+------+
|딸기 | 2000 |
+ --------------+------+
|오렌지   | 3000 |
+ --------------+------+
|애플(빨강)| 4000 |
+ --------------+------+
|바나나   | 5000 |
+ --------------+------+
|피치    | 6000 |
+ --------------+------+
|벨(금) | 7000 |
+ --------------+------+
|열쇠(금) | 8000 |
+ --------------+------+
·스페셜 1
 출현 조건…파워 먹이를 1개나 먹고
 하지않고서 일정수의 닷을 먹는다.
·더블 먹이를 먹으면(자) monster를
 주눅들고 상태로 할 수가 있다. 이
 때, 득점은 통상의 2배 얻을 수 있다.
·슈퍼 먹이를 먹으면(자), 팍크마
 의 스피드가 2배가 된다.
+ ----------------+------+
|스페셜 1  |득점 |
+ ----------------+------+
 |애플(초록) | 6000 |
 +----------------+------+
|아이스크림 | 6000 |
+ ----------------+------+
|개런티 빗 안 파랑| 7650 |
+ ----------------+------+
|햄버거  | 7000 |
+ ----------------+------+
|슈퍼 먹이 | 1000 |
+ ----------------+------+
|더블 먹이   | 7650 |
+ ----------------+------+
|캔디 | 4000 |
+ ----------------+------+
|벨(은) | 9000 |
+ ----------------+------+
|열쇠(은) |10000 |
+ ----------------+------+
·스페셜 2
 출현 조건…파워 먹이를 1개 이상식
 라고로부터 닷을 일정수 먹는다.
+ ----------------+------+
|스페셜 2 |득점 |
+ ----------------+------+
 |슈퍼 먹이 | 1000 |
+ ----------------+------+
|더블 먹이   | 7650 |
+ ----------------+------+
|캔디 | 4000 |
+ ----------------+------+
|벨(은) | 9000 |
+ ----------------+------+
|열쇠(은) |10000 |
+ ----------------+------+
|커피    | 5000 |
+ ----------------+------+
|소프트 아이스크림 | 8000 |
+ ----------------+------+
|개런티 빗 안재| 7650 |
+ ----------------+------+


[ 아이템 출현 조건 ]
─────────────────
○라운드의 옆의 숫자는 스페셜 1
 ·2가 출현하기 위해 필요한 닷수
○스페셜 1의 출현 조건
 파워 먹이를 1개나 먹지 않고 일정수
 의 닷을 먹는다.
○스페셜 2의 출현 조건
 파워 먹이를 1개 이상 먹고 나서 드
 트를 일정수 먹는다.
○더블 먹이를 먹으면(자) monster를
 주눅들고 상태로 할 수가 있다. 이
 때, 득점은 통상의 2배 얻을 수 있다.
○슈퍼 먹이를 먹으면(자), 팍크마
 의 스피드가 2배가 된다.
○아이템은, 각 라운드로 스페샤
 르 2회, 프루츠 2회의 합계 4회 출현
 .
─────────────────
○라운드 1…90
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|슈퍼 먹이  |더블 먹이   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|체리 | 30 | 70 |
+----------------+-------+-------+
라운드 2…50
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|슈퍼 먹이  |더블 먹이   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|딸기 | 30 | 70 |
+----------------+-------+-------+
라운드 3…110
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|더블 먹이   |더블 먹이   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|오렌지 | 40 | 90 |
+----------------+-------+-------+
라운드 4…60
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|캔디  |슈퍼 먹이  |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|오렌지 | 40 | 90 |
+----------------+-------+-------+
라운드 5…20
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|애플(초록) |슈퍼 먹이  |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|애플(빨강) | 40 | 90 |
+----------------+-------+-------+
라운드 6…100
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|더블 먹이   |슈퍼 먹이  |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|애플(빨강) | 35 | 80 |
+----------------+-------+-------+
라운드 7…55
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|슈퍼 먹이  |커피    |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|바나나  | 35 | 80 |
+----------------+-------+-------+
라운드 8…20
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|슈퍼 먹이  |슈퍼 먹이  |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|바나나  | 35 | 80 |
+----------------+-------+-------+
라운드 9…80
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|아이스크림 |더블 먹이   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|피치   | 50 | 110 |
+----------------+-------+-------+
라운드 10…80
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|슈퍼 먹이  |소프트 아이스크림 |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|피치   | 50 | 110 |
+----------------+-------+-------+
라운드 11…80
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|벨(은)   |더블 먹이   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|벨(금) | 50 | 110 |
+----------------+-------+-------+
라운드 12…50
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|개런티 빗 안 파랑|더블 먹이   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|벨(금) | 30 | 70 |
+----------------+-------+-------+
라운드 13…20
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|슈퍼 먹이  |더블 먹이   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 30 | 70 |
+----------------+-------+-------+
라운드 14…50
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|열쇠(은)   |슈퍼 먹이  |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 30 | 70 |
+----------------+-------+-------+
라운드 15…60
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|슈퍼 먹이  |더블 먹이   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 40 | 90 |
+----------------+-------+-------+
라운드 16…20
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|슈퍼 먹이  |슈퍼 먹이  |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 40 | 90 |
+----------------+-------+-------+
라운드 17…60
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|햄버거  |슈퍼 먹이  |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 40 | 90 |
+----------------+-------+-------+
라운드 18…55
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|더블 먹이   |개런티 빗 안재|
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 35 | 80 |
+----------------+-------+-------+
라운드 19…20
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|벨(은)   |벨(은)   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 35 | 80 |
+----------------+-------+-------+
라운드 20…55
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|햄버거  |슈퍼 먹이  |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 35 | 80 |
+----------------+-------+-------+
라운드 21…80
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|열쇠(은)   |더블 먹이   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 50 | 110 |
+----------------+-------+-------+
라운드 22…30
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|더블 먹이   |열쇠(은)   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 50 | 110 |
+----------------+-------+-------+
라운드 23…80
+----------------+----------------+
|스페셜 1   |스페셜 2 |
+----------------+----------------+
|열쇠(은)   |더블 먹이   |
+----------------+----------------+
+----------------+-------+-------+
|프루츠 | 1회째 | 2번째 |
+----------------+-------+-------+
|열쇠(금) | 50 | 110 |
+----------------+-------+-------+

#패들 매니아

아케이드, 팩매니아

roms:pacmania.zip,100,아케이드

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