건 & 프론티어 (국제판)Gun & Frontier (World)
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Clone Roms Info (클론) 건 프론티어 (일본판) Gun Frontier (Japan) |
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# logo | # title |
# bosse | # gameover |
# flyer |
Story | story.dat
암·프런티어그것은 항상, 기억 중(안)에서 살아 있었다.
사람이 별의 세계에 발을 디디고 나서, 얼마나의 때가 지났을 것인가. 아공간 비행 기술은 타혹성에의 항행을 가능하게 해,
우주에 흩어지는 얼마든지의 별로 옮겨 산 사람들은, 거기서 각각의 역사를 그들의 것으로 해 갔다.
근경의 혹성 그로리아. 거기는 금광맥의 보고였다. 때 아닌 골드 러쉬에 우주는 끓어,
많은 이민 선단이 이 미개척 혹성으로 여행을 떠났다.
상상을 넘은 곤란과 빈곤.
그리고 희망. 고통중에서 황금이 태어나 무법중에서 법이 태어났다.
개척자들의 불굴의 바이탈리티는, 확실히 대지로 확대되었다.
그 그로리아를, 와이르드리자드로 불리는 이성인의 전함이 습격했다. 마을은 불길에 마셔져
살아 남은 사람들은 노예로서 잡혔다. 꿈은 무너지고 어둠만이 황야로 가득 차 간다.
그리고 운명의 날. 깨지고 관계하지 않고와 내리쬐는 태양아래를, 2기의 전투기가 날아올랐다.
1000년이나 전의 남자들과 같은, 뜨거운 영혼만을 그 소총에 담아···.
[출전:월간 게이메스트 1991년 3월 No. 55(새 의견사)]
서기 2120년, 아공간 비행 기술의 개발 성공에 의해, 인류는 우주를 무대로 한 혹성 개척의 시대를 맞이했다.
돈의 보고, 혹성 그로리아에서는 골드 러쉬에 끓고 있었다.
그러나, 우주족와이르드리자드로 불리는 이성인의 습격에 의해, 많은 사람들이 살해당해 나머지의 사람도 노예로서 포등원이라고 끝냈다.
운 자주(잘) 난지구의 용사는, 지구의 신예기 데스페라드를 몰아 악의 큰 떼로 반격을 했던 것이다.
History | history.dat
Gun & Frontier (c) 1991 Taito.
The year is 2120: Earthlings have spread beyond their galaxy and have started to colonize uninhabited planets in different solar systems. One such planet to be colonized was the Earth-like planet Gloria which happened to have an enormous natural supply of gold. This discovery became pivotal to Gloria's emigration, so much that emigrators would be impoverished by the cost of reaching the planet. Because of this, life on the planet thrived in a setting similar to the American Old West. Though poor, the gold trade aided the Glorian's in advancing technology and knowledge, so much that among the inhabitants lived talented inventors and engineers.
However, the Glorian's were not the only ones who were tempted by the planet's gold: Space pirates known as the Wild Lizards quickly invade Gloria and decimate the towns of the people and enslave those who survived in an attempt to deplete the planet's gold supply. Two inventors of Gloria who were a part of the planet's development teams decide to strike back at their invaders using two fighter jets in the shape of giant revolvers with plane wings.
As far as vertical scrolling shooters go, Gun Frontier is very standard. Players start with dual machine guns which are strengthened and multiplied by upgrades that come in the shape of US dimes taken from buffalo shaped enemies and every five dimes empowers the ship's guns. Players also start with a bomb supply which is upgraded to further destruction by collecting gold bars from destroyed ground forces. Once a player accumulates 25 bombs, they are granted access to the Bomber Max, the strongest of the player's bombs.
The players can also pick up spinning coins with two different sides: a silver side and a gold side. If the player collects the coin on the silver side, then the player merely gains another coin for their guns. However, if the player collects the coin on the gold side, then the player's guns and bomb supply is maximized to full power.
A unique feature to the player's bombs is that the direction of the bomb's blast can be determined by the player's movement. If the player moves their plane to the lower right of the screen and launches their bombs, then the direction the bomb will travel in the opposite direction the plane's movement. This feature can only be used however when a player has a large bomb count as only having one or two bombs will result in a small directionless explosion. Like most bombs in shoot 'em ups, the bombs also work as a shield against enemy fire.
The game uses a check-point system in which a downed single player will start off at the beginning of the check-point they died at.
Gun Frontier also employs an anti-autofire mechanism where the difficulty will max out by the second stage if the player is sustaining too fast of a fire rate.
- TECHNICAL -
Taito F2 System hardware
Game ID : C71 (F2-System No. 9)
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)
Screen orientation : Vertical
Video resolution : 224 x 320 pixels
Screen refresh : 60.00 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 2 (SHOOT, BOMB)
- TRIVIA -
Released in January 1991. Gun & Frontier had very good graphics and sounds for its time but the gameplay had a lower quality. So, Gun Frontier was a flop.
This game is known in Japan as "Gun Frontier" (this Japanese version has a narrator during the storyline scroll).
The Director of this game, Mr. Takatsuna Senba was an animator when he joined Taito, his first work was "Master of Weapon". He soon became a famous director, by directing "Metal Black" and Gun & Frontier. These two shoot'em ups have great graphics and BGM, many Japanese gamers remember his name, thanks to these two games.
This game was dedicated to the late Mr. Katsujiro Fujimoto.
This game was inspired from the Anime series of the same name by Leiji Matsumoto. It is a hilarious, thrilling and outrageous story that takes place on a lawless planet in deep space. In a wild land where the dust of sand swirls, two totally different men, Harlock 'the Quick Draw' and Tochiro 'the Master Swordsman,' meet a mysterious woman called Sinunora and travel together. "This odd threesome gets involved in thrilling and outrageous brawls and seems to attract one fight after another!".
S. Yagawa paid homage to this game by programming "Battle Garegga", which has a lot of features taken from "Gun Frontier" (not only design, you can destroy scenery, weapon and bombs system, etc).
Leiji Matsumoto, in his series 'Cosmo Warrior Zero', recycles the "Gun Frontier" settings for the 'Silvana' character. Since the Sony PlayStation tie-in was produced by Taito, the planet looks like planet "Gloria", the one featured in this Taito shmup.
Like in "Master of Weapon", Hisayoshi Ogura, who is credited on the credits roll, didn't compose the BGM. According to Takatsuna Senba, Some BGMs were specially ordered from V. Ohashi.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Runark, Gun Frontier - PCCB-00060) on 21/04/1991.
Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on 01/04/1999.
- TIPS AND TRICKS -
Gun Frontier has a Rank System! If you played well, you can achieve a high rank. But in order to achieve this you have to play differently.
- SERIES -
1. Gun & Frontier (1991)
2. Metal Black (1991)
- STAFF -
Author & producer : Takatsuna Senba
Game Design : Takatsuna Senba, Takamasa Hoei, Takayuki Ogawa, Naoya Kuroki, Brody Tadashi, M&F Nagai, Yasuhisa Watanabe (Yack.)
Programmer : Tarabar, Naoya Kuroki
Sound composer : Yasuhisa Watanabe (Yack.), Hiroshi Ogura (ORG)
Cast : Lee Ho Chan, Ogawa Shonen
Special Thanks : Hideki Hashimoto, Hidehiro Fujiwara, Toshi Kouno, Akr Fujita, Zak Munn, Jinsei Tany, Ohno wepokichi, Tsuyoshi Sato, Ryohcho Yagi, Nakamura Taicho
- SOURCES -
Game's rom.
Command | command.dat
[ 기본 조작 방법에 대해 ]
─────────────────
·레바
캐릭터의 이동
·버튼
A :쇼트
B :폭탄
(레바로 폭격 에리어 조정가능)
[ 치트에 대해 ]
─────────────────
:0:107BE9:03:000:Invincibility
:0:107BE6:05:000:Infinite Lives
:0:107BFB:04:000:Max Fire Power
:0:107BFD:04:500:Max Fire Power (2/2)
:0:107C05:00:000:Infinite Bombs
:0:107C07:05:500:Infinite Bombs (2/2)
:0:107C66:FF:000:Final battle mode
:0:100002:FF:000:Auto Fire
gunforct:0:00000:00:999:[ for Player 2 ]
:0:107C27:03:000:Invincibility
:0:107C24:05:000:Infinite Lives
:0:107C39:04:000:Max Fire Power
:0:107C3B:04:500:Max Fire Power (2/2)
:0:107C6F:05:000:Infinite bullet
:0:107C43:00:000:Infinite Bombs
:0:107C45:05:500:Infinite Bombs (2/2)
#레이 포스
슈팅, 건&프론티어(국제판) 종스크롤
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